“We've had people say they want a skinny druid or a dad bod necromancer, and I hear you. So you can say, ‘I know that's a druid because of their shape.’ “But, because of the way that armour works within the game, we wanted people to have a silhouette. “We wanted to have a diverse range of body types,” he says. Regardless, Fergusson says the appearance of each class isn't changing any time soon. While the majority welcomed the inclusive build, some resisted the change. “So in Diablo 4, we wanted to open up that personalisation and customisation so you could say, ‘I want to have this sort of ethnicity’, or ‘I want to have this sort of look, body paint, hair colour, or piercings and facial structure’.”Īlongside the fact that characters are separated by body type rather than gender, the stockier appearance of Diablo 4's druid caught plenty of buzz from the community during a recent beta. That's just who you are – you're playing a character from the lore instead of your character." Then when you go to Diablo 3, you can select your gender, but you're going to be a mountain area barbarian with white hair. “So if you look at Diablo 2 as an example, when you picked your class, you chose your race and gender, and that'll just happen for you. “In the previous games, you were defined by your class,” Fergusson recalls. Having that character better reflect who you are meant improving what Diablo has offered previously through its character creator. The prospect of seeing your character star in a Diablo 4 cinematic is only part of the puzzle when it comes to allowing players to immerse themselves fully in the game.
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